Imagine dropping face first out of an aircraft without a parachute. Section 8: Prejudice takes science fiction to a whole new level while keeping a reality check in close reach. Your character is one of many on the battlefield wearing a biometric suit equipped with shielding, aiming sensors, and a jetpack. Just try to tell me you wouldn't want to play around in one of those things...
Instead of another point-and-shoot game, you are given a few different options in terms of combat to mix things up. Say the enemy is flying around obnoxiously in their jetpack and you can't seem to land a shot. Every suit is equipped with a special aiming sensor that allows you to lock-on to your target for a short amount of time. This of course has its own cool-down timer, but provides you a few seconds of unrestricted bullet fire. Just make sure you don't need to reload first!
Every enemy killed earns you a few 'dollars' of which you can spend on structures and vehicles to help lead your team to victory. Dropping a tank in the middle of the battlefield could be a complete game changer, or maybe all you need is a simple missile turret defending your data silo while you go capture the enemy's. Section 8 focuses heavily on teamwork and strategies to help win online matches so be prepared to grab your mic!

Single Player::
Like every title, a single player campaign is needed to provide those without internet access their own fair share of the game. To be honest, the single player campaign of Section 8: Prejudice felt like a port from the console system. Normally PC games are given a rather large graphic detail boost over the console systems because of the larger availability of system resources, but the two in comparison seemed almost identical.
You start out like any other shooter learning how to play, literally. You are put into a boot-camp of sorts where your instructors teach you how to shoot, fly, eat, sleep, etc.. you get the picture. Whilst running around, your base is suddenly attacked! And so your journey begins. You spend the first majority of the game chasing an AWOL agent for his Intel, but don't get your hopes up of ever obtaining such information. You start out with basic weapons but gain unlocks and upgrades over time. I noticed that performing certain tasks would give you new weapon availability, but it seemed like the unlocks were given to you regardless by the start of the next mission.
My biggest complaint playing campaign was the AI. The AI, or 'computers,' were absolutely horrible and rarely provided you with help anywhere throughout the game. Imagine being pinned down in a corner with bullets raining over you non-stop and you look over to see your comrades running around not taking cover, and not returning fire. Sucks right? That happened throughout almost every mission so take the initiative, be a team leader!
Single player mode is seriously lacking and should NOT be a reflection of the game entirely. After all, PC games are known for their online communities and connections.

Multiplayer::
Multiplayer mode is a whole new ball game from the campaign as you are given absolute freedom to play how you want. Multiplayer modes include Conquest which pits two teams of 16 against each other in a team death match, Swarm which is more or less like a game of king-of-the-hill where one small team holds a single defensive point in the middle of the map in a game of survival, and the newest addition called Assault in which two teams take turns in defending four control points on the map surviving attack waves from the opposing team.
All weapons and abilities are unlocked for the players so no one ever has an absolute advantage, and empty server slots are filled by computer players to keep everyone fighting to survive no matter what time of day it is. Every player is given the ability to spend the money they make from kills on team vehicles and structures to help lead them to victory. Every match seems relatively balanced and there is no one 'overpowered' vehicle or weapon as both teams have equal access.
Given the strengths and weaknesses of Section 8: Prejudice, It is overall a great game in terms of multiplayer functionality, although single player mode was a huge disappointment. Although Section 8 may not be the next Halo or Call of Duty sequel, it packs one of the biggest bangs for your buck hailing at only $15 on Steam.
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Graphics |
7.5 |
This can be considered a direct port from the console systems. What may seem like good graphics on a console can be seen as low-end on any PC platform considering the resources available. |
|
Audio |
5.0 |
Serious lack of music and the sound effects were repetitive. I found my iTunes playlist much more fitting for the destruction. |
|
Single Player |
4.0 |
Campaign was never that hard, AI was horrible, and the story line never really picked up. It just wasn't that entertaining or enjoyable. |
|
Multiplayer |
9.5 |
Balance is something I wish every game had. Section 8 tackles that perfectly and provides quick non-stop multiplayer action during any time of the day. |
|
Replay |
8.0 |
Aside from the achievements still available, there are just better game choices to spend time playing. |
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Overall |
8.0 |
Section 8 has a great multiplayer system but seriously lacks in campaign so if you don't have internet access, I do not suggest playing this game. Otherwise, you can't beat $15! |


