Games can easily leave a bad impression in your mouth that's hard to get rid of. Every year at E3 some games leave us with a taste we would love to forget. The worst part is when we know these games exist prior to E3. In the past we've seen Halo try it's hand at the strategy genre or Banjo & Kazooie take a strange turn into vehicle building. The following are 5 games that just let us down at E3 this year in what they were able to show off.
The Legend of Zelda: Skyward Sword (Wii)

The WiiU tech demo looked great and only made this look worse in comparison. Skyward Sword has a different look to it that falls in between Wind Waker and Twilight Princess. There are aspects like skydiving that look great. Then there are aspects like the combat that look awkward even in game footage. The Wii doesn't have the greatest motion technology for the experience that this game seems to be demanding. Also the villain is an anime pretty boy instead of Ganon? Blasphemy.
Star Wars Kinect (Xbox 360)

Light saber dueling? It sounded great but Star Wars Kinect was a poor showing amongst other Kinect titles. You have to give the developers credit for trying different things, but all of it looked ugly. The shoot em up on rails sections were a bit of a departure from the expected hack and slash so they get some points there. They lose them with the actual dueling which features some very basic sword play and some of the choppiest animation seen in years. One of the worst parts is when the Jedi dashes to the next enemy he sort of floats really fast over to them instead of running or walking. Since when can Jedi do that?
Fable: The Journey (Xbox 360)

We knew going into E3 we would see a new Fable title or possibly a Fable title that was for Kinect. Sadly The Journey is one I won't be taking. Despite Peter Molyneux's insistence that the game is not on rails, it is. You can move from the front and to the back of the wagon to shoot at enemies which is supposed to make this not an on rails title. I felt the magic system in Fable 2 was a mess of lens flare and loud sound effects that was fixed for the third title. This game recreates that blinding magic system, adds some waggle for sword attacks, and includes background alarms and sirens to make your ears bleed. This somehow makes Fable 2 Pub Games look impressive.



Comments
it looked as good as it's possible on that hardware, and the demo gave the impression of this being a massive game (60-70 hours)
and I think your were a little soft on how dissapointing Ryse was, when Kingdoms was announced there's was very little information but it seemed to be some sort of Fable/Oblivion RPG made by one of the best graphic studios and exclusive for the 360
but it turned out to be Kinect crap, not RPG, not open world, not fantasy, just nothing a core gamer might want
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