Final Fantasy VII, Fallout 3, and Dragon Warrior III are some of the most celebrated RPGs to date. Today however, the lesser known games get the glory. This list gives credit to the titles for what they are and what made them fun, regardless of what others try to say.
The Last Remnant

The Last Remnant was a game made by Square Enix that tried to break away from the normal RPG feel but while keeping somewhat of the turn-based game play. The game had a very unique fighting system and a pretty good story if you took the time to play it. Instead of individual characters you set up squads that changed their effectiveness depending on who was in them. The difficulty of the enemies went up as your skill in the game grew so there was always a difficulty factor in the game.
Jade Empire

Jade Empire was an Xbox Original and an Xbox exclusive title. You had a choice of character at the beginning of the story and that choice affected the entire game because of the vastly different abilities you developed. The game had hilarious dialogue and was filled with very fun fights. The character development was very well done and the real-time action, similar to what is found in Too Human, was smooth. Jade Empire was praised by many who played it but was forgotten very soon after the Xbox was phased out.
Soul Blazer

Soul Blazer is a game made by Enix that was on the SNES. You take the role of a god and are sent to destroy monsters and release the souls of the planet’s inhabitants. This story was really only seen in games from that same developer but played out the best in this title. SB sold less than 300,000 copies worldwide and was nearly forgotten by time.



Comments
story was garbage
battle system was garbage
and everything else was as generic as it gets
Now my question is, what were its redeeming features?
Well, considering you've already bashed every aspect of the game it's quite obvious you're not looking for a legitimate argument or debate.
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