Cutscenes in games are a way to develop a story with dynamic camera angles, dialogue, and a level of precision in character movement that you just can’t get in gameplay without cramming a quicktime sequence into it. They can be boring, exciting, or just plain random. Some of them exist just move the plot forward, but occasionally you get one so crazy and awesome that it’s worth playing through the game just to see it. These cinematics represent the best action sequences you will see in a video game or any other kind of media. Everything in this list does just that and more, representing the coolest moments in the history of video games.
5. Indigo Prophecy: Police Escape
Throughout Indigo Prophecy up to this point in the story, it was made pretty clear that here was just an ordinary guy who fell into some unfortunate circumstances. He blacked out once or twice and beat the living hell out of a punching bag, but there was nothing to signify him being all that different from any random guy you’d see walking down the street. In fact, living out his mundane life in the game was getting downright boring. I specifically remember fighting to keep my eyes open at this point in the story, but being wide awake after this happened. The main thing that makes this scene so badass is that it comes absolutely out of nowhere. Indigo Prophesy takes a weird turn after this which many people argue is the point at which the story kind of falls apart. In my mind though, the weird supernatural stuff was all worth it just for this.
4. Bayonetta: Death of Temperantia
The whole of Bayonetta is completely crazy, but its boss fights stand above the rest as some of the most over the top events of any game. They are all amazing in their own right, but the second of these fights stands above the others just because of the way the boss dies. I think it’s important to here to remember the old saying: “if you shoot the penis off a cherub statue connected to a gasoline tank in order to send the angel ruling over wind to hell, it’s going to be memorable”. Anyway, here’s the last few minutes of that boss fight and the killing of it which makes the whole thing so damn awesome and represents one of the craziest moment in any game.
3. Tekken 3: Bryan Fury VS the World
Even being one of the best 3D fighters available, the Tekken series has always been known for the quality of the CG endings you get for beating the game with each character. Despite the monotony involved in beating down around a dozen AI in a row 20+ times, this was always the first thing I do upon starting one of these. It has always been worth it too, just to see the half minute of eye candy that was my reward each time I beat arcade mode. The third game in the Tekken series brought with it a handful of new characters, including Bryan Fury. I didn’t really like how he played and was ready to write him off as just another character I could ignore while I break-danced all over everyone’s faces with Eddie Gordo. That was at least until I beat the game with him and was treated to what I would consider the coolest thing the entire Tekken series has ever showed me.
2. Devil May Cry 3: The Other Red Queen
The Devil May Cry series has some of my favorite cinematics of all time. Capcom has always been great at depicting some of the coolest stuff you’ve ever seen in a video game and they showcase that talent of theirs in these games better than anywhere else. In fact, I could probably make this list just using Devil May Cry cutscenes. For the sake of variety though, I’ll limit my selection to my favorite of them. If Ghost Rider could do this, he wouldn’t even need that chain of his. People have done cool things with motorcycles in video games, but nothing else comes even close to this level of awesomeness.
1. Metal Gear Solid: Twin Snakes: Hell In A Hallway
Arguably the most interesting part of the original Metal Gear Solid was the mystery behind the cyborg ninja: an unstoppable warrior with stealth capabilities who seems to have the same goal as Snake, but is at the same time hostile towards him. Besides being the most interesting part of the MGS plot, he also happens to be one of the most badass characters in the history of video games. The Twin Snakes remake for Gamecube didn’t do much to improve on the gameplay of the Playstation classic, but overhauled all its cinematics to make them way more dynamic, even to the point of being movie-quality. Three of these cutscenes stand above all others in my memory and have a single thing in common: they all feature this dude kicking major some major ass. As far as I’m concerned, seeing these three cinematics is the most compelling reason to play this remake, and here is the best of them.