Independent games are some of the most overlooked in the industry. It only makes sense. They are "independent" after all. So while we try to make sure the little guy gets as much attention as the big dogs of the industry, sometimes there just isn't enough time or space. We don't forget about them though. So we've decided to focus Fridays on the little guys we might have overlooked during the week. Especially when those "little guys" can churn out some fun and quality titles.
This week's feature contains two indie games that both pack a punch. Check out the intros to each below and click on the links to get the complete review of each.
There are plenty of iPhone games out there where you run nonstop from left to right and the only goal is to keep going at any cost, avoiding any obstacles in the way. These games are simplistic enough to provide an action game which can cope with the limited controls which the iPhone's touch-based interface allows for, while retaining enough challenge to keep it entertaining. Removing speed and direction of movement from the player's control can create a unique, fun, and fast-paced experience if done correctly. Unfortunately, Bloodshed Ninja misses the point entirely. It takes that simplistic gameplay style and tries to do a lot with it at once, without any of it feeling particularly well done. Combined with the ninja (main character) being extremely fragile, the result can be a very frustrating experience.
After playing over a dozen Xbox Live Indie games, you begin to notice trends. In my case I almost never return to an XBLIG after my initial playthrough; once I beat the game I completely forget about it. This is true even in cases of some of the phenomenal titles exclusive to XBLIG. Avatar Adventurers Online is thus far the only Indie title to keep me playing for so many hours, yet never nearing the finale.