If there are never-ending queues for new video game releases, there will surely be couble of those for the newest and best mobile gaming device from the Japanese electronic entertainment company. Earlier this December 2011, PlayStation Vita has been unveiled to the delight of Asian gamers. Other than being the console to play thousands of amazing video game titles with, the PlayStation Vita will allow users to play with just about anyone in the world by using cell phone lines. This is a groundbreaking feature that has never before seen in a smaller mobile gaming device.
Over the past few years, competition has been especially tough between Sony and Nintendo, two players that have essentially conquered the growing niche of mobile gaming consoles and gamers that insist their games be with them no matter where they go. However, the rising popularity of smartphones and tablets from various electronics manufacturers such as Samsung and Apple is quickly pecking away at Sony and Nintendo’s significant market share. Smartphones and tablets are deemed better because of the content-sharing features and web capabilities, and Sony recognized these features as a possible improvement on their gaming devices.
For starters, the PlayStation Vita has a display resolution that is easily four times higher than that of the pervious PlayStation Portable models. The networking functions of the older models have also been given a rehash and a much-needed boost, enabling the users of the PlayStation Vita to go online and easily access Facebook, Twitter, and other websites through the utilization of third-generation cell phone lines.
Thousands of Japanese gamers are very excited for the newest Sony PlayStation model, which will enable them to connect better to other gamers in the world while on their mobile gaming device.
However, the Yomiuri Shimbun reports that the sales of mobile devices exclusive for playing video games are not enjoying the same momentum as they had over the last few years. In fact, the gaming magazine publisher Enterbrain reports that the market for home-use video game consoles fell by an astounding thirty percent in 2010 from 2007. With the introduction of the PlayStation Vita, which combines the functionality of a smartphone with the dedicated engine and graphics of a mobile gaming device, aims to revitalize the drooping figures that might spell the untimely end for a once booming market niche that gamers around the word once actively embraced. We will have to wait and see if the PlayStation Vita will deliver what it promises.